devlog #2: UI prototyping
i began working on what the UI might look like using photoshop.
this is in particular for the main screen, where the user will be looking out a window into an ambient background.
The UI will be split into layers, the sky in layer 0, skyline in layer 1, sun/moon in layer 2 (typo on document), background + windows in layers 3 and rest of UI on top, so that each layer can be independent and give a better depth of field.
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