#1.3 ENDLESS RUNNER
Been a few days,
I’ve been cooking up this project for the time being.
- I noticed that the player was rotating whenever it collided, and I fixed it.
- I also noticed that my player was suffering serious collision impact in it’s speed.
Then,
-
I started working on my obstacles. I’d decided to make 2 obstacles[blue, green] and a collectable item[red].
-
For the red cube I set as collectables, it literally took me an hour searching for the problem why my player was passing right through the collectables.
Finally, it was found I’d forgotten to add the script for the player.
- For the obstacles, I’ve coded to seize the player’s movements whenever it touches them.
Coding and building is fun, but debugging can sometimes be a hell of a lot of trouble 😮💨
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.