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1h 9m 55s logged

#1.2 ENDLESS RUNNER

Today,

  1. I set up the C# script for my object [Player]
  2. I set up the basics of movement which could be controlled by the keyboard.
    a. front movement
    b. sideway movement
    [left arrow key —> left movement
    right arrow key—> right movement]
    c. area of movement
    [Where the player can move i.e on the track build ]
  3. Applied some physics rules and filtered the uneeded ones[ like friction]

it’s still a little buggy, but i’m working on it ;)

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