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5h 32m 35s logged

DEADLINE V0.12.0


Key features implemented since last version

  • Improved game balance
  • Added ScreenShake effect
  • Started implementing RandomWeaponSpawner witch is just a mystery box:D
  • Created new map
  • Implemented knife weapon, triggered by v
  • Fully implement PickUp

Key bug fixed since last version

  • Bullet flying through closed doors
  • Weapon reloading not stopping working when changing weapon

Key refactors since last version

  • Moved information drawing logic from Game to UI
  • Simplified UI into single call function
  • Moved PickUp drawing from from manager to class
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