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3h 25m 11s logged

DEADLINE V0.11.1


Key features implemented since last Dev Log

V0.11.1

  • Cleaned up Player struct

V0.11.0

  • Created Zombie Blockade collision

V0.10.4

  • Started working on blockade interactions

V0.10.3

  • Added basic pick up item interactions

V0.10.2

  • Updated pick ups drawing

V0.10.1

  • Started working on pick ups

V0.10.0

  • Implemented independent CameraManager

V0.9.6

  • Implemented camera auto offset when resizing window
  • Implemented drawing information about DOOR possible interaction

V0.9.5

  • Updated variables initialization logic when unlocking neighboring doors

V0.9.4

  • Implemented auto opening neighboring doors

V0.9.3

  • Updated pause, now pausing enemies on P
  • Switching cam mode on SPACE

Checkout Git log for additional info

Cheers


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