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My Fishing Roblox game

  • 2 Devlogs
  • 4 Total hours

A fishing Roblox game using Luau

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2h 11m 48s logged

Works on building main island on map and scripting correct properties. This took a while because I had to watch some tutorials on YouTube to finally understand the basics in map building on Roblox Studios. I also added some more constraints to the game (dying when touching water, can only fish when within 3 block radius of water, etc).

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1h 40m 24s logged

Starting creating the core features of the game. Did some very basic outlining of the map, but mainly focussing on scripting. It took a frustratingly long time to hook up hackatime to Roblox studios lol, but luckily since I am already familiar with python, Luau was pretty easy to pick up. Right now I have an inventory, money counter, and tycoon tab with some working functions. Not much right now but I hope to make a really good game by the end.

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