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Tower Defense Game

  • 2 Devlogs
  • 1 Total hours

A tower defense game I'm making to scratch that itch I've had for a while

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50m 5s logged

Base Tower Class
Made some progress for the tower class that the towers will extend off of. It only has targeting currently since I’m not sure which direction I want to take this game yet

Currently, the tower can target the furthest enemy, closest enemy, and enemy closest to the end of the track

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Base Enemy Class

Started with making the base enemy for all the enemies I make down the line to extend off of. This includes basic functionality such as dying, dealing damage, and following a path.

Below, I’m testing out the path following

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