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shipped rockos rockos is officially completed and shipped! i’ve finalized all the core features: built a custom 2D physics engine for pebble dragging, throwing velocity inertia, and elastic boundary collisions; wrote a low-frequency pink noise ocean waves sound synthesizer using the native Web Audio API for background nature sounds; connected a live Wikipedia query search API inside the simulated browser panel; styled all rocks with organic terracotta, sandstone, and slate gray colors matching the forest background; and added scaling multipliers and wallpaper changers in the Settings window. this project turned out so clean and calming to use. it’s fully ready to deploy!

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