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Missile Commander Web

  • 5 Devlogs
  • 6 Total hours

A clone of Atari's Missile Command as a webgame, originally planned to make it in Javascript but it was going to take too long to learn.

Ship #1

I made a clone of Atari's Missile Command for the web in Godot to help get me back into coding, since I haven't done it in a bit. The hardest part of this was actually getting it done, since I haven't shipped a game for something other than a game jam before. Being able to actually finish a game fully felt pretty good! It's pretty fun to play, and I hope the difficulty curve as you play more is well-adjusted. While it is a clone, I did make the art myself and I added the mechanic that your missiles can hit the enemy missiles as they move to where they explode, which was not a feature in the original. I hope everyone who plays it has fun!

  • 5 devlogs
  • 6h
  • 9.54x multiplier
  • 57 Stardust
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