Devlog #1: Menus, Microgames, and Modification Madness
For a first devlog, it may seem like I barely got as much done. However, I decided to go a bit beyond the guide by applying some minor changes, such as improving the UI, adding extra animations, etc. As you can see in the video below, I’ve added some small details that I think could help make the game feel nicer.
In the next 4-5 hours, I want to try and do the following:
- Create another microgame
- Create harder versions of each microgame for when the player progresses past a certain point.
- Fix some minor problems (like how the timer sometimes glitches out).
- Create a boss stage when the player reaches microgame #10.
CC0 Assets Used in this Game: https://kenney.nl/assets/new-platformer-pack
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