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Rectangles vs. Circles Tower Defense

  • 2 Devlogs
  • 13 Total hours

the title says it all

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6h 17m 20s logged

quick update:
-upgrades for all shooter towers
-added bank tower
-enemy hp tracker
-bullet system (the only one I’m gonna allow the balance to go to the negatives rn; debt increases every 3 seconds)
-youFR money cheat
-miniboss

honestly don’t know how I took this long to do this little but uhhh… :) T0T

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6h 28m 24s logged

this is me trying to learn how to use and code with unity, so so much time was spent trying to fix bugs/find out how to actually code some stuff. ;\;

current:
-has one map with tiles
-four shooter towers: shooter, long shooter, multi shooter, chain shooter(to be finished coding)
-some basic circle enemies(like 4 types)
-tower info ui for when you buy towers
-someone who trash talks you when enemies leak or for when you’re broke
-2 ammo types

next thing I wanna do is make the upgrades UI then maybe add a bank tower, and the debt mechanic. I think it could be interesting to add Triangle civilians or some kind of miniboss at wave 20. Finally-sigil system. Version 1 of the game would be wrapped up after that.

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