CrashOS
- 4 Devlogs
- 7 Total hours
A game that ragebaits you.
A game that ragebaits you.
#Devlog 4 (last devlog before ship)
I made it easier for the user so that it does not overwhelm them (but don’t take this lightly; it’s still very hard).
Peak at what the game looks like! (I added the background from Windows 98 so it would fit the theme😁 ).
The core survival mechanics are officially up and running! I’ve spent this update squashing the main game-breaking bugs to get the gameplay loop working. The Antivirus timer is finally ticking, the drag-and-drop Void physics are no longer throwing console errors, and the audio engine is properly hooked up without crashing. Right now, the core loop is fully functional, but the immediate next step is to fix minor errors like this.