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Devlog 3 – Completing the Base MeshToday I continued building the sedan model by adding more faces across the body. This helped connect the remaining sections of the mesh and made the model much more complete. With most of the faces now in place, the sedan has a solid structure and closely resembles the final shape I am aiming for.I also spent time refining the vertex mesh, adjusting the placement of vertices to improve the overall flow of the geometry. This will make it easier to add details and smooth the model in later stages without running into topology issues.At this point, the base vertex mesh is almost complete, leaving only a few areas that need to be finished before I can move on to adding finer details and refining the body panels.ProgressAdded faces across most of the car body.Continued refining the vertex mesh and edge flow.Nearly completed the base mesh of the sedan.Improved the overall shape and proportions of the model.Next StepsFinish the remaining sections of the base mesh.Clean up the topology where needed.Begin adding more detailed features to the exterior.

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