I’ve now made a fully working Parry system and made it so whenever we add a new attack/Projectile all we need to do is give them the tag Parryable and we will be able to parry said attack/projectil.
I made it so the players projectile will go right through the attacks that are weaker or it will break if the attack is stronger.
the turret now has health and when killed will respawn back at the same place.
The first 100 followers will be written down as the OG followers
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