I made the special attack able to move in the correct way, so if i was turned to the left it went to the left and so on with if i was turned to the right. I made it dip a little so it would not go completley straight.
I also made a little turret so i can test out my next part that i will be working on Drum Roll
A parry system. This game will have a parry system that will allow you to not take damage by timing an attack on almost everything. some attack wont be parriable just because if so the gameplay would be hella boring.
it is a pretty hard task for me at the moment since i want to make one script that will work for every future attack/projectile that has the tag parriable.
thats all the time i had today. I will continue on the parry system the next time i boot up unity Also if you’ve read this far what is your favourite Bleach character mine is on the image below Xp
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