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3h 17m 20s logged

Devlog 7

Changes

  • Added Modal Functionality
    • Test Modal for debug purposes
    • Alert Modal for important stuff (save on exit, etc.)
  • Made HUD better for cross-device formatting
    • Included a vertical layout group for all of the displayed currencies

Notes

It’s been a bit annoying, to say the least. First off, I wanted the Modals to be completely modular from the start, but I kept getting NullReference errors that didn’t make sense to me, so I had to make a script for each modal type and serialize the GameObjects and other stuff individually. It’s not as modular as I want, but what can ya do :p

As for the HUD, I hope it works across devices, I sometimes code on my MacBook and sometimes on my PC, and the layout always breaks. I haven’t tested it yet, so I’ll be as surprised as you are if it doesn’t work.

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