Devlog 7
Changes
- Added Modal Functionality
- Test Modal for debug purposes
- Alert Modal for important stuff (save on exit, etc.)
- Made HUD better for cross-device formatting
- Included a vertical layout group for all of the displayed currencies
Notes
It’s been a bit annoying, to say the least. First off, I wanted the Modals to be completely modular from the start, but I kept getting NullReference errors that didn’t make sense to me, so I had to make a script for each modal type and serialize the GameObjects and other stuff individually. It’s not as modular as I want, but what can ya do :p
As for the HUD, I hope it works across devices, I sometimes code on my MacBook and sometimes on my PC, and the layout always breaks. I haven’t tested it yet, so I’ll be as surprised as you are if it doesn’t work.
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