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1h 59m 44s logged

Devlog 3 - Avionics Bay V2

Overview

Hey everybody! This cycle, I’ve shifted my focus from software to hardware. After getting FlightCore’s subsystem code into a good place, it was time to redesign the avionics bay around the actual components that will be flying.

FlightScope

If you’re new here, this is the hardware side of my big summer project, FlightScope. You can find my work on the software side of FlightScope here: https://stardance.hackclub.com/projects/13462


What’s New

This week I designed the second revision of the FlightCore avionics bay in Onshape. See it in the video at the bottom of the devlog!

The redesign includes:

  • A much cleaner component layout.
  • Mounting locations for every PCB.
  • Better spacing for wiring and connectors.
  • A compact sled that fits inside the avionics coupler while keeping everything accessible.

What’s Next

Now that the avionics bay design is mostly complete, the next step is to finish up the rest of the rocket CAD. Hopefully, I’ll also be ordering FlightCore avionics very soon so test-fit everything and begin validating the software on the actual hardware.


Conclusion

Thanks for making it this far! If you like what you see, check out the projects on GitHub or give me a follow!
FlightCore Repo: https://github.com/zombieking1555/FlightScope_FlightComputer
FlightScope Dashboard Repo: https://github.com/zombieking1555/FlightScope

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Comments 2

@lando

Hey this is really similar to my project, are you printing the rocket, or making it with cardboard etc

@zombieking1555

@lando the plan is a mix, ill likely be using cadboard tube for the main body tube, but flightcore will be surrounded in 3dp casing reinforced with plywood. Packaging is definitely becoming a worrisome issue for the rocket, which is the biggest challenge im working to overcome right now. It’s Awesome to see other people doing similar things!