Dungeon of Mild Inconvenience
- 3 Devlogs
- 2 Total hours
Top-down perspective RPG complete with a leveling system, different areas of a large map, different levels of enemies, gear, etc.
Top-down perspective RPG complete with a leveling system, different areas of a large map, different levels of enemies, gear, etc.
Made a camera that is locked to the player. Made the world generate new “terrain”, right now just solid green, in relation to the player.
Made the player and enemy entities. The player you are playing as you can move around, for now is just a white circle, the enemy for now just spawns in a random location on the screen as a black square, the AI will be added later and different types of enemies will also be added later.
Made the first window, still kind of learning python, mainly worked with C++ in the past