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Ghastly

  • 5 Devlogs
  • 23 Total hours

A 2D escape room puzzle game with a twist...

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1h 8m 34s logged

Completed options functionality

Changes

  1. Made the config dictionary global
  2. Made the options menu functional by saving to file and loading on game start
  3. Updated readme
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1h 7m 40s logged

Changes

  1. Finished tutorial slides
  2. Started work on the options menu

Will need to complete functionality, and sync with the preferences save file.
Might also make a controls menu to change keybinds.

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1h 8m 34s logged

Changes

  1. Made a small animation in the title screen where the background slides with user selected option
  2. Updated the code for tutorial panel
  3. Started working on designing the tutorial
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16h 43m 44s logged

Made a 3 levels and interactables, along with completing the ghost respawning system with interactions

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3h 0m 33s logged

Learning and making a project in godot for the first time with this game.
I already have a bare bones prototype of this project in unity, but since godot’s design system is vastly different(atl for me), porting and refining the project while learning will take some time

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