I’ve watched some Godot beginner tutorials and decided to make a rhythm game!
firstly I added folders for scenes, entities and autoload.
but right now I will work with menu scene and script.
the menu was glued to the top left corner. i’d just dropped labels straight on a Control. wrapped
them in a CenterContainer –> VBoxContainer so they center and stack themselves.
start button did nothing. i had the function but never connected the signal:
func _on_start_button_pressed():
Transition.change_scene(OVERWORLD)
naming it right isn’t enough, I’ve connected the button’s pressed signal in the dock.
typo in the scene path, “scenes/overworld.tscn”, got cannot open file. it’s res://
Transition.change_scene threw a null because i hadn’t made the autoload yet. that’s tomorrow.
I’ll also ask my friend to make the UI