Custom-Rocket-Builder
- 3 Devlogs
- 2 Total hours
I'm developing a Custom-Rocket-Builder.
I'm developing a Custom-Rocket-Builder.
Devlog #3:
Finally found a good 3d model for the rocket.
Also replaced the launchpad as I found a better one on https://science.nasa.gov/3d-resources/ .
THANKS NASA for this
Cleaned up the project files , deleted extra useless models.
Also updated the README.md file.
Remember the project isn’t even half done yet so don’t judge.
Devlog #2: This time I haven’t done a lot on this project. I changed the previous rocket model with a new one but I regret it now as the model is not built in parts rather it is a single body 3d model which basically means that I can’t select specific parts or components of the model. For example, in the previous model I was able to select and alter properties of different components of the rocket, fairing for Instance. Previously the fairing could be removed, but now it’s not possible. So for now I’m search for a nearly perfect free downloadable 3d model of a rocket as I’m not good at modelling or Blender. That’s all for today, Next Update Soon 🔜.
DevLog #1:
Well, today I started working on this project Custom-Rocket-Builder. My hackatime shows I coded this project for only 27 minutes but offcourse that’s not true. The amount of work I have done on this project clearly indicates I have spent hours coding into this project.
Lemme introduct myself first, I’m Shivansh Mishra, a 12th grader with Science stream and interests in Computers and other exciting things.
I’m developing this Project called “Custom-Rocket-Builder”.
Till now I have setup the project, added 2 or more 3D Models. Also I added the functionality to hightlight some specific components of the rocket and that launchpad like 3d model, also I added the Moon and a loader screen (built using ai) as it looks really good.
Next I’m planning to add boosters to the rocket and some other functionalities.