feat: Add death mechanics, signal system, and friendly fire prevention
- Implement character death with visual
feedback
- Add line-of-sight signal system for squad
commands
- Track bullet shooters to prevent friendly
fire
- Add dead character assets
Changes include:
- Armed.py: Death state, visual feedback,
skip dead enemies
- SquadMember.py: Signal/connection checking
through walls
- Bullet.py: Shooter tracking, team-based
targeting
- Wall.py: Signal blocking property
- Level.py: Connection checks for commands
- Utils.py & __init__.py: Dead character asset
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