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Multi-Matrix

Hardware
  • 4 Devlogs
  • 4 Total hours

Multi-Matrix is a project which turns an Arduino(Nano), an 8×8 LED matrix, and two I²C sensors into 8 different tools / games — all switchable on the fly with 4 touch buttons and a shift key. Compact, self-contained, and fun to build and play.

Ship #1 Pending review

I built Multi-Matrix, an Arduino Nano powered 8 in 1 retro game arcade and digital multi-tool that runs motion controlled games and utilities on a single 8x8 LED matrix. The hardest part was optimization squashing instant I2C hardware freezes with a custom software timeout shield, implementing edge detection to stop capacitive touch pads from double triggering inputs, and tuning real time physics to feel smooth on a tiny pixel grid. It runs flawlessly on a custom code, letting you hot swap between all eight modes instantly using a 4-channel touch pad and a hardware capacitive touch Shift key.

  • 4 devlogs
  • 4h build
Video of Project → See source code →
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49m 9s logged

Made the README.md as clean as possible. Checked for flaws and debugged the code. The project is nearly complete, only some minor patches are left.

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1h 26m 58s logged

Completed the main loop. Added a MPU sensor helper profile. Started working on the Modes(0-7). The modes- compass(analogue/digital), Bowling game, Snake game and Flappy Dot game are finished. Next I’ll work on the modes 5-7.

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1h 18m 50s logged

Started working on the Multi-Matix. Added an option to set the calibration offsets, defined game variables, made each individual Pixel graphics and also the graphics of the dice game, added the helper function and finished the initial Setup.

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