Open comments for this post @torkel on obliberry · 16 days ago 2h 26m 37s logged I’ve gotten transforms and basic rendering implemented of objects implemented via a “Mesh” class that gets passed to Draw() in the Renderer Class :)
Open comments for this post @torkel on obliberry · 16 days ago 2h 26m 37s logged I’ve gotten transforms and basic rendering implemented of objects implemented via a “Mesh” class that gets passed to Draw() in the Renderer Class :)
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