I’ve got saving scenes working fully now! ^-^,
but an issue ive run into is a segmentation fault on switching scenes, I theorize that it’s due to me not cleaning up / reassigning things when I load in new meshes etc from the scene, thus leaving old pointers in the render queue which don’t exist anymore. This i will work on fixing next..
But for now I am quite happy that i have scenes loading and saving to json :)
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