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3h 1m 2s logged

shader preprocessing

been working on a small shader preprocessor thing while also finishing up the final bits of post-processing

right now the preprocessor is pretty simple, mostly just adding support for:

  • #include
  • #pragma once

I haven’t actually needed it yet, I just kinda had the urge to make it… so now I have a shader preprocessor …?

its pretty extendable and all though so usefull to have ig :)

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