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2h 12m 46s logged

editor polish

still nothing super flashy.., mostly a bunch of small things

changes

window titles

the editor now updates its window title based on what youre working on.

it’ll now include things like the current project and scene, or map

project loading

cleaned up project loading a bit.

the editor now properly syncs the loaded project configuration into the engine context instead of relying on stale data

also added menu in the map editor that lets you save and load map files (create new is just placeholder for now)

UI

added a small helper for rendering framebuffer textures in ImGui without needing to remember to flip the UVs every time. and made the tile Editor use it

also forgot to mention in the last log that i cleaned up the “project browser” ui a bit

logging

fixed up some more logging :)

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