editor polish
still nothing super flashy.., mostly a bunch of small things
changes
window titles
the editor now updates its window title based on what youre working on.
it’ll now include things like the current project and scene, or map
project loading
cleaned up project loading a bit.
the editor now properly syncs the loaded project configuration into the engine context instead of relying on stale data
also added menu in the map editor that lets you save and load map files (create new is just placeholder for now)
UI
added a small helper for rendering framebuffer textures in ImGui without needing to remember to flip the UVs every time. and made the tile Editor use it
also forgot to mention in the last log that i cleaned up the “project browser” ui a bit
logging
fixed up some more logging :)
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.