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Curva Run

  • 4 Devlogs
  • 44 Total hours

Im building a fitness app inspired from strava but with more minimal ui and better freemuim plan

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18h 56m 37s logged

Im so tired , I have been activly working on the tracking engine and its logic and i added ads system so i can pay the apple and google play console fee .
If you’re intrested in my app please dont hesitate dropping a like and a share it will help me alot.

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13h 5m 27s logged

I have done alot in the app , i have done a full codebase analysis and i removed every hardcoded elements because i never expected to release this app
i also added a new onboarding handling it may lgitches sometimes but yeah still fixing
also i added login with google (i need a macbook to work on ios side)
but so far so good i really want support during this journey and i wish yall can help me with feedbacks and suggestions thank you 🫶🫶

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42m 4s logged

It has been actually 2 months working on my app and i can finally say that the work is starting to show , im still polishing some thins but im pretty close to release my first v1 of the app for testing stay tuned because i will shop my app so soon!

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10h 58m 7s logged

this is one of my early versions of the app i have completly removed the gym section and replaced it with more intresting sections

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