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7h 40m 40s logged

I know its not much (especially for nearly 8 hours of work, but I guess its nice for my first time using Godot), but I’m proud of what I’ve make so far.

I have stand in player sprites and animations, a rudimentary tileset and room switching.

The only room not fully shown is a long hallway that extends up, and I should specify that the image below is a compilation of screenshots, but you probably figured that out.

I plan on adding enemies to the tall room, a cave down the ladder in the center room, and a crafting system which can be accessed in the room on the right.

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