The ladder in Room 2 finally goes somewhere!
Introducing the cave, where you can mine iron and diamond ore. They will eventually be used to craft different items.
It took me a hot minute to debug the door transitions.
I originally had the room transitions using PackedScenes added through an export variable, but Godot said “nuh uh” when I wanted to make back and forth room transitions.
I had to switch to using an export var that accepted scene file paths.
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.