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4h 16m 5s logged

The ladder in Room 2 finally goes somewhere!

Introducing the cave, where you can mine iron and diamond ore. They will eventually be used to craft different items.

It took me a hot minute to debug the door transitions.

I originally had the room transitions using PackedScenes added through an export variable, but Godot said “nuh uh” when I wanted to make back and forth room transitions.

I had to switch to using an export var that accepted scene file paths.

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