new Audio() allowing each finished timer to play independent looping sound effects concurrently.
Bound alarm termination directly to handleReset() and handleDelete() .
LocalStorage Serialization Fixes
Sanitized timer state object before serialization in saveTimers() by stripping transient DOM/Audio references (alarmAudio) to prevent JSON stringification crashes.
Added type validation (typeof alarmAudio.pause === "function") inside stopAlarm() to prevent runtime TypeError issues during state rehydration.
Post-Reload Alarm & Visual Sync
Updated renderAll() to resume alarm sound playback and background pulse animation for ended timers across page reloads.
Cleared endTime correctly during timer reset to normalize state lifecycle.
alarm.wav
Using LMMS to create alarm.wav for the alarming when timer.status==="ended".
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.