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DungeonCards V0.1.9
UX update
Key features implemented in this version:
Architecture and game-play changes
- Implemented new
TutorialState class and entry from main menu.
- Updated
FloatingText now it’s starting size depends on the amount of damage dealt / hp healed
- Added
ANVIL card, allowing player to repair weapon
- Added textures for new items
- Deleted unused includes
- Window is now resizable
- Added missing descriptions for items
- Changed buttons size in main menu
Acknowledged and fixed bugs
- Wrong cards defeated counting in
InteractionManager
-
EnemyVsShield using wrong value when triggering FloatingText
- Blocked player from using items located in backpack, now player has to swap them with one item in hand
Checkout Git log for additional info
Cheers
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