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4h 46m 12s logged

DungeonCards V0.1.9

UX update


Key features implemented in this version:

Architecture and game-play changes

  • Implemented new TutorialState class and entry from main menu.
  • Updated FloatingText now it’s starting size depends on the amount of damage dealt / hp healed
  • Added ANVIL card, allowing player to repair weapon
  • Added textures for new items
  • Deleted unused includes
  • Window is now resizable
  • Added missing descriptions for items
  • Changed buttons size in main menu

Acknowledged and fixed bugs

  • Wrong cards defeated counting in InteractionManager
  • EnemyVsShield using wrong value when triggering FloatingText
  • Blocked player from using items located in backpack, now player has to swap them with one item in hand

Checkout Git log for additional info

Cheers


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