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9h 5m 23s logged

Data gen is so cool!!


The Work So Far:
I added several food items to the mod. Some of these include fried eggs (which can be made by cooking/smoking vanilla MC eggs), bacon, cheese, baguette, and tomatoes (which have their own crop block). Need to finish adding ways to get all of these food items in survival mode. Started making my first wood block, I’ve finished almost all the textures except for the leaves and stripped variants. I plan to add many more wood types (speaking of that I need to figure out how to spawn custom trees naturally in the world). Started making tools to give my ores some usage, pickaxes first. Experimented by altering the vanilla pickaxe texture to see if I could make something I liked, came up with a good first draft.


Next Course of Action:
Thinking of adding a slop bowl food item (because why not). It’ll probably have a 50/50 or 40/60 chance of giving you some nice effects or some really bad ones. I’ll make it good give saturation/hunger too to make it somewhat more rewarding. A friend suggested making an enchant called “Larpness” (sharpness spinoff), I figured I could make it heal whoever is hit by it rather than damaging them. It’ll most likely be a fun learning experience. Gotta finish a bunch of textures before I move on to tree generation. My current ore ones look like TRASH. I also need to start learning into the RPG theme more, maybe a questbook? Leveling system? Need to add more magic items too so I’ll probably go and study the code of some mods I really enjoy (Ars Noveau deserves a mention).


Notes:
Data generation has to be one of the greatest things out there. It was so tedious creating several JSON files, but now all I have to do is write one line of code!

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Comments 1

@egg_splats

ooh its sloppin