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Traveler Rpg

  • 1 Devlogs
  • 8 Total hours

Turn based rpg based off a time mechanics, unnamed rn

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8h 21m 5s logged

went back to an old project I made back to an old project I made for a game jam a while back. I have gotten better at OOP since I made it originally. To show, here’s my implementation of skills. Before, I used classes; all the skills were in a random huge dictionary and a bunch of functions in a singleton

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