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BeatRide

  • 1 Devlogs
  • 1 Total hours

Most rhythm games are handcrafted. BeatRide does the opposite. By combining music analysis, lyric interpretation and procedural generation, BeatRide turns any track into a unique racing experience. Instead of creating levels for songs, BeatRide creates songs into levels. The result is an infinite racing game powered by music itself.

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1h 10m 18s logged

I didn’t work a lot today bc of exams and i used ai a lot. Today’s anchievements are nothing special; i just started and this is the first thime i worked on it. I just have the basics of a boring racing game and the graphics are like scratch graphics lol. It’s just some shapes shaped like a car thats driving on a map with a road. Nothing music related. The big changes will happen in the summer bc i have exams rn. Oh yh, i also worked like an hour in school on a whole plan and roadmap of what i want to achieve for BeatRide.

I didn’t work a lot today bc of exams and i used ai a lot. Today’s anchievements are nothing special; i just started and this is the first thime i worked on it. I just have the basics of a boring racing game and the graphics are like scratch graphics lol. It’s just some shapes shaped like a car thats driving on a map with a road. Nothing music related. The big changes will happen in the summer bc i have exams rn. Oh yh, i also worked like an hour in school on a whole plan and roadmap of what i want to achieve for BeatRide.

Replying to @sam_vdstockt

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