A simple pygame creation
- 9 Devlogs
- 27 Total hours
I am making a pvp game using pygame, here is the website on how to play:
https://simplesquaregame.netlify.app/
I am making a pvp game using pygame, here is the website on how to play:
https://simplesquaregame.netlify.app/
Chapter II: Square Game Reborn has officially started! based on some feedback given by others, I decided to take square game to the next level by added more UI, visual effects, and increase Playability. Hope you all enjoy! Square Game reborn is essentially just the original square game, but better.
Houston we have landed! Its been a great journey and I learned how to use github, its not a complex project but I like it.
Release 1.3 is out! No more lag and I fixed many bugs, website also updated.
Release 1.2 is officially out! I added shields, and cooldown displays for UI, as well as fixed dashing. Stay tuned for 1.3, where the PvE mode will feel more human!
After many weeks, I now have a reliable, working navigation system for PvE. it even works on diagonals (red squares were for debugging)
Houston, I now officially have a website to play the game on! It took me a while to figure out Github and everything else but I learned that patience is more important than knowing Github. Overall it was a learning experience.
I learned A* with the help of AI and made a semi-working A* algorithm. Its not perfect but its getting somewhere
I spent a bit of time debugging, and made some progress on A*, but there are still things that need to be fixed
Devlog #1: Houston we are ready for liftoff! I got my documents verified and time tracked, so now I will work on A* for PvE mode.