changed my project from MoonFall, which was like a moon landing/base colonization simulator after the vision i had for it fell apart when i realized i was a 13 year old working off a 2018 MacBook Pro that’s on it’s last legs.. (that was a run on sentence but we aren’t in middle school anymore).
Now introducing…… NASA Black Box, which is like a murder mystery indie game except there’s no murder and the mystery is solving cases about failed missions. These failures include onboard fires, solar flares, meteorites, human error, rocks that turn into spiders (apollo 18 reference????)… no seriously that movie horrified me and i had nightmares for a solid week of third grade. anyways, right now i working on the basic concept of you starting a mission, something fails, and you have to find out what happened based on the info given.
Unfortunately i was tragically sidetracked into making this flyer so i completely forgot i had to actually make something. I was only able to get the basic concept working today and here are some things that are bugging me.
- There’s no real purpose to the game. I found it extremely boring debugging because i was sitting there for like 3 minutes just spamming launch until i got something and then i would go to the investigation tab and all the information was in front of me and i would just read it and select the correct option and go back to spamming launch.
solution; or part of it:
I made it so you had a budget and you couldn’t spam launch or you’d run out of money. I still don’t know what to do with the objective of the game so if you’re reading this, I would greatly appreciate ideas. I also added like “files” into the investigation tab so you have to look through them to find the information.
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its a 2d game right now and i really want it to have some parts that are 3d. not anything fancy like a sophisticated fps style 3d, but something small. again, any ideas to make this somewhat 3d would be greatly appreciated.
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It was too easy…. the logs used to be like “Radiation damaged the solar panel;” It was obvious that the correct diagnosis was loss of power due to radiation.
solution: now the logs are slightly less easy for example, “Radiation flux anomaly detected across primary power bus.”
Adding next session:
I kind of wanna add like crewed missions and like the voice recordings of the aircraft before the failure. It would be also nice to make it an audio based voice recording so I could add that a person would have to hear their voices and maybe deduce that a commander was sleepy so he accidentally careened into a crater (just a hypothetical).
any feedback would be greatly greatly appreciated
signing off on day 0
~ vihaan
P.S. attached is the cover art which i think is totally awesome
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