Wilbur Clicker
- 2 Devlogs
- 7 Total hours
A cartoon game that combines fighter games with idle clickers!
A cartoon game that combines fighter games with idle clickers!
Devlog 2 - Robot Environment
After much work, I’ve finished creating Robot Wilbur, equipped with a laser beam and a scrapyard level to go with it. This one took incredibly long because of the details that were included in the background of the scene and all the work that went into every tiny detail. With the third enemy done, I’ve already begun to create the next boss, which will be an alien version.
Devlog 1 - Robot Wilbur
Picking up where I left off, today I decided to create a new enemy for players to fight. I have already created the first 2 bosses and this third one was pretty difficult for me to create. I spent lots of time thinking of designs and landed on this one, which strikes a balance between simplicity and mechanical complication. Currently, he lacks animations and attacks but those will be implemented some other day (the next devlog). This is a good spot to leave off for now.