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5h 58m 45s logged

JSP!

I’ve finished porting the game to the new action based input system, its not great yet, theres a lot to polish but at least you can play 80% of the game just as good as with a keyboard/mouse (even better sometimes!)

What’s the new input system?

  • The game now asks for “actions” callbacks instead of directly asking for raw input. This new layer in the middle allows to make different devices have their own way to control each actions, so it now supports all the gamepads you probably have: xbox, playstation, steam, nintendo, generic ones too

  • It is almost steam deck ready! Ive been playing this game on my steam deck and it works great! (you can get around 900 fps when unrestricted) Playing the game with a controller plus a little help from the little mouse trackpad really makes this game fun to play (100% coverage with this setup)

Now i will finally start doing the boring physics stuff that will hopefully not take so long but idk, we’ll have to see

Other stuff that was added

  • Improved a bit the gravity based movement mode, it now adds the atmosphere’s drag gradually depending on its density, being the density higher the closer you are to the surface, this makes entering planets feel better

  • Fixed some messed up formatting style in my code

I dont know if start a new project for no more than 2 weeks and then go back, ive been having some cool new ideas but for now ill stick to this project

PD: the picture is an old version (0.12.1), latest version with good controller support is 0.14.0

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