WasFlash Devlog # 2 Alpha 2.1.3
What I accomplished today:
- Added major optimizations to WebAssembly compilation
- Revamped WasFlash official color scheme - Using the Catppuccin color scheme
- Fixed some bugs with buttons + Added functionality to a few buttons
- Updated logo with new color scheme
Notes:
Hello friends! I made some big differences to the look of the website, with a new logo, completely different color palette, and the general feel of the website. My original idea for WasFlash was a kind of cyberpunk theme, I spent countless hours adding little glowing effects, and these moving gradients, but I couldn’t shake the awkward feeling of it all. A flash emulator is old software, but it is by no means is it retro. I decided it was time to finally change it up, and I am so happy I did, because the website feels much cleaner, and well implemented. While pink and blue are my favorite gradient palette, cyan and green are a close second, and worked perfectly for this. Overall the website is much nicer on the eyes, and generally better to use! Finally I updated the popup to mention Stardance instead of Flavortown. Thank you for joining me today! Please feel free to leave a comment with what you think below, and like the project if you think it’s cool! Anyways, that’s all from me today, see you guys around!
Whats Next:
- Adding DefineShape4 support + Port DefineShape4 to WebAssembly
- Create actual autobuild script for both WASM and Native Linux - Some time a little less in the future…
- Adding Sprite Support - Will take a very long time
- Adding Bitmap Support
- Adding Jpeg + Font Support
Resources:
If you are completely lost, here is a good place to learn a little more about what I’m doing:
Comments 1
this is so crazy! i can’t wait to test it on old flash files
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