Massive G-Lens update: Shipping NOW!
Ok so I have been polishing this up now, making it look complete and just using trial and error to adjust the values for distortion cause there were quite a few annoying issues with that. Now, I present the finished G-Lens simulator. So, what have I done since my last devlog? I’ll split it into sections for you.
UI:
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Added a dedicated side panel for stats, where there is a low opacity rectangle to create separation from the background image as it was hard to read the stats before.
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Added labels to everything where needed
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Changed the style of the “simple” preset from a solid blue circle to a circle with a blue glow, it’s nothing necessary but just looks better than a solid circle.
Functionality:
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Added bg switcher
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Added auto scaling to each bg - this was necessary as different images had galaxies of different sizes, so the same massive black hole would look disproportionate if you used the same default scaling. So, I changed the scaling based on which image it is (no auto detect or anything but you see the point lol)
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Added a show/hide button for the lensing - previously this would prevent lens movement but there wasn’t really a reason to restrict this so I reverted it.
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Of course, we needed a reset button lol.
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Had to change distortion scaling with trial and error (this was the majority of 2hrs) and also modelling and remodelling the distort to match the scaling of the size of the lens.
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