Currently I have been working on not just tile generation which was my main focus before, but now I am looking at ore and resource generation. In my game I have some key resources, those being:
- copper
- iron
- power cells
- gems / crystals (idk which one to call)
So what the game loop will be is that across the moon’s surface there will be certain resource deposits. In order to obtain those resources there will some obstacle in the way. For example, around iron deposits there is a higher chance of crater formation. Power cells can also be used to power generators and such but I have not got onto that yet.
Comments 2
🔥
call it crystal cz crystal meth
Sign in to join the conversation.