@andrewp_silker on Reclaim - A 3D extraction tower defence · 3 days ago 8h 27m 25s logged Devlog - 10# I have been working on polishing up the code making it a lot more robust. added shield, health, changed crafting ui to be less cluttered, an amazing looking health bar that works, forced extraction and damage numbers.
@andrewp_silker on Reclaim - A 3D extraction tower defence · 3 days ago 8h 27m 25s logged Devlog - 10# I have been working on polishing up the code making it a lot more robust. added shield, health, changed crafting ui to be less cluttered, an amazing looking health bar that works, forced extraction and damage numbers.
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