@andrewp_silker on Reclaim - A 3D extraction tower defence · about 1 month ago 7h 28m 59s logged refactored drops, did like 3 hours of planning game lore, drops reasons, market logic, fleshed out all future drops, started designing crafting system.
@andrewp_silker on Reclaim - A 3D extraction tower defence · about 1 month ago 7h 28m 59s logged refactored drops, did like 3 hours of planning game lore, drops reasons, market logic, fleshed out all future drops, started designing crafting system.
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