Holos
- 5 Devlogs
- 11 Total hours
An Obsidian plugin bridging your long-term vision for life and you daily planner. Your integrated planner :)
An Obsidian plugin bridging your long-term vision for life and you daily planner. Your integrated planner :)
Some more fixes to really get the plugin to be useable by other people!
v4.0.5
Releasing and shipping something for other to use really isn’t about just pushing code.
After writing up my release, I thought I would be done, but when it actually came to test the plugin out on my vault, I ran into some issues that made the plugin really unusable, so I’ve been working towards fixing that.
Here’s what I addressed:
I still got some bugs to fix and production issues to address!
I’ve been working on the actual v4 release of the plugin. But it’s been taking a lot longer than I thought.
While testing the plugin in my test environment, the plugin runs quite smoothly. However, when testing it in my actual vault, it is a lot slower and less performant than I expected. Waiting 9 seconds just to switch a view is such a deal-breaker.
Regardless, here is what I did since the last devlog:
I added the capability for partial task completion. At first, I thought it would be a super simple task, but because of how tightly integrated everything is in the project, it took me a little longer than I thought it would.
Hey everyone! I’ve been building Holos, a productivity plugin that connects big-picture life planning to daily execution, all inside Obsidian.
The core idea: a three-tier system where Tracks define what you’re focusing on in a phase of life, Projects drill into specific areas, and a grid planning view turns everything into executable daily tasks. All stored in plain markdown files in your vault.
I built it because I kept overcommitting and losing the thread between my seasonal goals and what I was actually doing day to day. It’s been my daily driver for a while now.
This project has gone through many iterations, and I’ve recently started reworking the UI to make the plugin truly usable and intuitive for new users.
I would appreciate any feedback on the UI. Meanwhile, I am working on the task and rendering logic to make sure things are working as intended!