Paradigm
- 3 Devlogs
- 2 Total hours
3d High-octane shoot'em up rougelite.
3d High-octane shoot'em up rougelite.
Worked on walking animation for player model.
Worked on basic character movement. Next up, going to be working on animations for the character model.
Worked on character modeling. I applied a glowing wireframe to a prexisting character model I created quite a while ago.