Beyond the Quarks
- 27 Devlogs
- 32 Total hours
Beyond the Quarks is a 2D game made in Unity. It's a multiverse survival adventure: fix your wormhole device piece by piece, hopping across alien realities until you can finally return home.
Beyond the Quarks is a 2D game made in Unity. It's a multiverse survival adventure: fix your wormhole device piece by piece, hopping across alien realities until you can finally return home.
Fixed the deselect on background click in all the scenes.
Updated the README and published on itch.io!
I’ve added a “Coming Soon” scene after the finish of the first scene. I’ve also added an automatic saving system for when it change scene.
Finally finished a working saving system! It saves the position of the player, the inventory, the scene and the current room!
Made the graphics for the delete items.
Finished the logic and the graphics of the inventory. Added some items in the laboratory that the player can pick up. Created some special dialogues with some NPCs that depends on the items that the player has in the inventory.
Finished a first full-working version of the inventory. (the column in the video is just a test item)
Finished a first simple version of the pause menu, with inventory, QUARK status, Save and Quit buttons.
Started working on a simple pause menu. Started integrating a better saving system, that should allow the player to save in almost any moment and resume from it.
Added images and text for the first dimensional leap sequence.
Finally finished a first version of the tutorial scene. I’ve added the sound effects and prepared everything to start working on the first multiverse.
Added an animation for the moment when you step on the stage, with a speech from the head of the Q.U.A.R.K. project. Added an animation when you take the Q.U.A.R.K. and the animated portal that you can open with it. I drew all the sprites.
Added some really important people in the stage room. Each person have a dialogue, and the NASA Administrator has 4 dialogues.
Added the QUARK, with the pickup animation.
Drawn 2 more sprites for the scientists. Added some electronic components in the engineers room. Added unique dialogues with the NPCs.
Made the dialogs with the NPC!
Added some scientists in the first room!
Started working on the sprites for the tutorial rooms!
Created the backgrounds for the tutorial rooms
Started working on the rooms. Created three empty rooms (that will be the three rooms of the tutorial), two with static camera, and one (that’s bigger) with the free camera. Made the room transition animation (It’s been quite difficult, I had to fix a lot of bugs!).
Updated the Unity version to the modern 6000.5.1f1 and fixed all the related bugs. Added a typing sound effect for the story scene (unluckily you can’t hear it in the video).
Drawn the player sprites! (1st simple version)
Made the story’s slides for the new games.
Finished the title screen!
Writed the Save logic.
Added the buttons in the title screen
Made the README file. Started working on the title scene.