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Beyond the Quarks

  • 27 Devlogs
  • 32 Total hours

Beyond the Quarks is a 2D game made in Unity. It's a multiverse survival adventure: fix your wormhole device piece by piece, hopping across alien realities until you can finally return home.

Ship #1

I built this sci-fi-themed video game from scratch. The story is about an astronaut who makes the first interdimensional journey thanks to Q.U.A.R.K., a device created by NASA to generate wormholes. However, the device malfunctions, and the player finds himself lost in the multiverse. The player must explore different universes to find parts to repair the Q.U.A.R.K. and return home.

The game is still in its early stages of development. The demo only includes the first playable scene, the lab, but much of the foundation for the rest of the gameplay is already in place.
The pixel art assets were almost entirely created from scratch by me. Only a few of the images in the first sequence were generated by AI and then edited and adjusted by hand. While the game may be very short at the moment, I hope the attention to detail stands out, such as the dialogue, sprites, and the logic of certain elements, such as the camera that changes its behavior (first fixed on the screen and then dynamically following the player).

  • 26 devlogs
  • 31h
  • 13.08x multiplier
  • 410 Stardust
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1h 32m 34s logged

Finished the logic and the graphics of the inventory. Added some items in the laboratory that the player can pick up. Created some special dialogues with some NPCs that depends on the items that the player has in the inventory.

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1h 39m 26s logged

Started working on a simple pause menu. Started integrating a better saving system, that should allow the player to save in almost any moment and resume from it.

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1h 1m 24s logged

Finally finished a first version of the tutorial scene. I’ve added the sound effects and prepared everything to start working on the first multiverse.

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1h 59m 27s logged

Added an animation for the moment when you step on the stage, with a speech from the head of the Q.U.A.R.K. project. Added an animation when you take the Q.U.A.R.K. and the animated portal that you can open with it. I drew all the sprites.

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2h 29m 18s logged

Started working on the rooms. Created three empty rooms (that will be the three rooms of the tutorial), two with static camera, and one (that’s bigger) with the free camera. Made the room transition animation (It’s been quite difficult, I had to fix a lot of bugs!).

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1h 14m 3s logged

Updated the Unity version to the modern 6000.5.1f1 and fixed all the related bugs. Added a typing sound effect for the story scene (unluckily you can’t hear it in the video).

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