@satyampranjal on A camera fed reflection effect on digital objects.
I made a camera-fed, basically a camera-used reflection method for UI and UX designing. This was a web-dev based UI/UX design in which I used silver surfer as the main object for the reflection. I mapped his body using HTML polygon mapping. Through that polygon I created a perfect architecture on the body of silver surfer, through which I outlined the shapes, then etched shades of it: different shades, different parts, circular, rectangular, oval part, different intensity of reflection with blur and glass morphism effects.
the challenge was basically solving to integrate camera with reflection through polygon mapping. It wasn’t like I thought it would be, like just using chroma key but it was a lot different than that. I completed the project in a very short time. It didn’t take a lot of time. I am proud of it. It’s working fully functional. Just enter the website, allow the camera access, and see the magic.
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