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rino

@rino

Joined May 31st, 2026

  • 6Devlogs
  • 1Projects
  • 0Ships
  • 0Votes
i stood there, mesmerized and calm. above me, the sky watched with a million eyes, and the moon bathed me in a bright, snow-like glow. the world was perfect, cold, dark, and silent, as if it existed only for me: to sleep beneath it, or to stay awake and write code beneath its gaze.
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3h 5m 36s logged

I’m PROUD!

Devlog 5

I’m too excited to tell this! I made a procedural algorithm that creates a random station, same station with same key (like minecraft world gen). Then I used PixiJS (first time btw) to render the output as stations in an infinite canvas! Bro…

  1. I made a proc algo
  2. rendered it using pixiJS
  3. made an infinite canvas
  4. integrated it with firestore

I never did any of these before… This is the first time, and I did all of this in 3 hours! THIS IS CRAZY FOR ME! (ydk how i feel, this might feel cringe to you… I recommend watching the video I attached here…)

I’m PROUD!

Devlog 5

I’m too excited to tell this! I made a procedural algorithm that creates a random station, same station with same key (like minecraft world gen). Then I used PixiJS (first time btw) to render the output as stations in an infinite canvas! Bro…

  1. I made a proc algo
  2. rendered it using pixiJS
  3. made an infinite canvas
  4. integrated it with firestore

I never did any of these before… This is the first time, and I did all of this in 3 hours! THIS IS CRAZY FOR ME! (ydk how i feel, this might feel cringe to you… I recommend watching the video I attached here…)

Replying to @rino

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1h 28m 34s logged

Devlog 4

Made a light version of the procedural algorithm that prints the space station on the terminal for testing, now I’m gonna create the space environment and put these spaceships into it using PixiJS

Devlog 4

Made a light version of the procedural algorithm that prints the space station on the terminal for testing, now I’m gonna create the space environment and put these spaceships into it using PixiJS

Replying to @rino

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1h 38m 21s logged

Devlog 3

Made the assets for procedural space station generation in Figma, now I will use a seed based procedural function to generate stations on the fly. It will be consistent and also bigger projects get bigger stations.

Devlog 3

Made the assets for procedural space station generation in Figma, now I will use a seed based procedural function to generate stations on the fly. It will be consistent and also bigger projects get bigger stations.

Replying to @rino

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1h 30m 37s logged

Devlog 2
Firebase Database is now completely integrated.
Minor Fixes and improvements.
Will actually need to use the database to its fullest.

Devlog 2
Firebase Database is now completely integrated.
Minor Fixes and improvements.
Will actually need to use the database to its fullest.

Replying to @rino

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6
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1h 48m 7s logged

Devlog 1:
Used Cloudflare workers to create the Auth Flow.
Installed React Router and developed all the things needed for a full user authentication and logout flow.

When the user first visits the web-app, they see a UI where they can click “Login with Hackatime” to create an account and access their dashboard through a wormhole animation (it’s a loading screen).

Devlog 1:
Used Cloudflare workers to create the Auth Flow.
Installed React Router and developed all the things needed for a full user authentication and logout flow.

When the user first visits the web-app, they see a UI where they can click “Login with Hackatime” to create an account and access their dashboard through a wormhole animation (it’s a loading screen).

Replying to @rino

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22m 31s logged

Created the boilerplate + the basic layout for the app. It’s gonna be space themed!

Created the boilerplate + the basic layout for the app. It’s gonna be space themed!

Replying to @rino

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