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naver

@naver

Joined June 10th, 2026

  • 9Devlogs
  • 3Projects
  • 2Ships
  • 30Votes
Ship Pending review

I made a MediaPipe guide that gets the newly used tasks function instead of what nearly all other tutorials do (get the old function which isn't supported anymore) wrote some scripts to use the 21 Hand Landmarks that we get through MediaPipe's hand_landmark.task to write 4 scripts (from basic to complex)meddled with some math used a formula that i actually learned in school, turned the whole python scripts into one Web Assembly(with AI) html so i can offload the work onto the users pc then published it using githup pages in the making of this i ventured countless websites but main ones were googles original documents about the new .task function

  • 7 devlogs
  • 10h
Try project → See source code →
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49m 51s logged

Nearly finished with pushing the demo to the web .Not gonna lie I used AI to turn my code to WebAssembly for the demo since im not that good at html

Nearly finished with pushing the demo to the web .Not gonna lie I used AI to turn my code to WebAssembly for the demo since im not that good at html

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49m 10s logged

Finished up the README looking up how to deploy this right now might use webassembly but ı dont know

Finished up the README looking up how to deploy this right now might use webassembly but ı dont know

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1h 15m 21s logged

Finishing up another script this one was a tad harder than the others because i decided to also rotate the square whilst making it bigger then added a square within the square using a formula that ı actually learned in school. Looking into how to actually deploy these (even tough this project and its repo has become a study more than a project)

Finishing up another script this one was a tad harder than the others because i decided to also rotate the square whilst making it bigger then added a square within the square using a formula that ı actually learned in school. Looking into how to actually deploy these (even tough this project and its repo has become a study more than a project)

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3h 0m 56s logged

Continuing the work on the new drawing system using visual input whilst also working on a sound level control script having some issues with it but nearly finished will push the full version to my github.

Continuing the work on the new drawing system using visual input whilst also working on a sound level control script having some issues with it but nearly finished will push the full version to my github.

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58m 44s logged

Actively working on a new and improved drawing system that will use outside variables to draw on other places got it half working but still has some polishing to do and is nowhere near what i wanted to do may ask AI where i went wrong but im trying to use it as little as possible on this project didn’t add to README.md yet ,will try to add drawing polygons and arcs the next time.

Actively working on a new and improved drawing system that will use outside variables to draw on other places got it half working but still has some polishing to do and is nowhere near what i wanted to do may ask AI where i went wrong but im trying to use it as little as possible on this project didn’t add to README.md yet ,will try to add drawing polygons and arcs the next time.

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1h 39m 35s logged

Finished another script utilizing the results function even more and using it to draw lines and circles when pinched. Added to the repo and the README.md go check it out at my Github.👋

Finished another script utilizing the results function even more and using it to draw lines and circles when pinched. Added to the repo and the README.md go check it out at my Github.👋

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1h 43m 48s logged

Just finished the first python script and the README. about it. It’s a basic script for displaying hand landmarks in webcam footage. It is rather a simple script because I simply want to learn and test the waters before I sink too deep that I can’t swim back up .👋

Just finished the first python script and the README. about it. It’s a basic script for displaying hand landmarks in webcam footage. It is rather a simple script because I simply want to learn and test the waters before I sink too deep that I can’t swim back up .👋

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I made a audio visualizer using python with the Turtle library as visualization. This project sparked up on me when ı saw another example of audio visualization made by Scott W Harden who has a excellent blog on using a image and a html page including javascript to visualize the image without adding a hefty gui. The hardest part of this project was understanding the logic behind the code and writing it in a way so others with no understanding of the code may easily apprehend the code i think i did a half decent job at that . But be informed AI was used to make the code (using code from Scott W Hardens blog and looking through other codes, getting the ideas i like). Since this will be my first time shipping a project be harsh because what will i do if i don't learn.(Sorry for my English)

  • 2 devlogs
  • 2h
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1h 20m 35s logged

Added the explanation for the README currently working on adding comments for the code to make it more readable. Image down below is just the web demo you can access through my github profile or just https://20cuneyt10.github.io/lively/ I’m planning to add a variable corner to so you can experiment on the web demo

Added the explanation for the README currently working on adding comments for the code to make it more readable. Image down below is just the web demo you can access through my github profile or just https://20cuneyt10.github.io/lively/ I’m planning to add a variable corner to so you can experiment on the web demo

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20m 9s logged

This is a project I started after my exams to play around with how Python interacts with sound. I want to implement 3D objects and games into this scope soon so I can at least call it a project, rather than just me learning the fundamentals of sound waves and how an ADC works.

This is a project I started after my exams to play around with how Python interacts with sound. I want to implement 3D objects and games into this scope soon so I can at least call it a project, rather than just me learning the fundamentals of sound waves and how an ADC works.

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